About

Photo of Marries

I'm going to get a better picture. With Depth of Field!

My name is Marries van de Hoef. I like to call myself a technical game developer, because of my interest in the technical part of games. I develop games in my spare time next to my full-time master’s study Game and Media Technology at the Utrecht University. I live in the same city, Utrecht which is in The Netherlands.

Game Development

I got into contact with game development through programming. Making games is the most fun thing to do when programming, of course! However, programming is not enough. The technical ideas behind programming are way more interesting, because those allow you to make better games. One very attractive thing for me about game development is that there are still a lot of new things to discover, both technical and conceptual.

My interest in the conceptual side of game development was sparked by my decreasing interest in existing games. I don’t like to play a game which is similar to another game which I’ve already played, I want something new! Even games which introduce a twist are not interesting enough anymore: I’ve played a dozen pixelized-platformers with a small twist, or first-person shooters with a small twist. I want games that broaden the existing field of games. A few of these games exist, but not enough. The best way to get those games is by making them myself! Creating such innovating game-concepts is hard. Fortunately, I like a challenge. Combined with the excitement of expanding the existing types of games, this makes an excellent motivation for creating my own concepts.

There is also a lot to discover in the technical part of game development. New possibilities arise due to the evolution of the hardware, mainly because the constraints of the graphics hardware are being loosened. These new possibilities can be used to create more realistic games, but the techniques can also be used to create new gameplay.

For more info on me, check out the education page or my LinkedIn page.

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