Projects
Current projects:
- FireFly 2. The FireFly engine rebuilt from scratch. This time as entire game engine, in stead of just the rendering part. Still in an early stage of development.
Completed projects:
- Stereoscopic 3D using Reprojection. A research project in which Bas Zalmstra and I have developed a technique for fast construction of stereoscopic images using reprojection, while maintaining a high image quality.
- Stereoscopic 3D basics and Head Tracking. An introductory paper explaining stereoscopic display methods, rendering and more. It also discusses the head tracking for virtual reality, where head movement makes the camera move accordingly. This gives the impression as if the display is a window.
- FireFly. A rendering engine Bas Zalmstra and I wrote together. The main goal of this engine was to compare several techniques for dynamic lighting. It features real-time switching between the techniques: forward rendering, deferred shading, light pre-pass rendering, and inferred lighting.
- Gate Control. Game commissioned by the Utrecht University (paid). Everything by me, except for the art which is wonderfully done by Maarten Wiedenhof.
- Marries.nl. This fancy ajax-based theme for WordPress.
- Older projects.
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